Post Tagged with: "student gaming"
In my five part countdown about video games and education (the rest can be found here, at EdReach.us), I have addressed the types of gamers in your classroom and the common misconceptions about these students. This article, however, takes the focus off of the students and turns a spotlight onto the teachers. There are several qualities that make video games better teachers than teachers, and here are my top three: Reason Number One: Ability to Assess The speed [...]
Summer is finally here, and both students and teachers appear anxious to trade the confines of classroom life for something much more fun. The general consensus from most of my students is that they consider summer to be the best part of their year. As a teacher, hearing this sentiment verbalized makes me feel like someone just broke my iPhone: I work really hard during the school year to make learning fun and exciting for students, and summer is stereotypically [...]
We brought back episode 7 guest Lucas Gillispie. He is our resident expert on the use of World of Warcraft within the classroom. Lucas discusses his curriculum and the use of machinima. Machinima is the use of real-time video graphics (from games) and creating a cinematic production. Lucas is finalizing a full year curriculum based on WoW and he has connected these lessons to the common core standards. We also discussed 3D GameLab, new games, and upcoming games, which should be helpful for those who are searching for some fun.
Every day, I am an active participant in an amazing classroom that is filled with engaging and unique learning opportunities. I learn all kinds of information about a variety of different topics; it all depends on what I find interesting or necessary at the moment. I have access to an incredible wealth of credible resources, and I am given as much time as I need to synthesize information and determine how to best leverage it. I have opportunities to collaborate and [...]
This week the EdCeptional Crew welcomed our special guest, Chris Bugaj (@ATTipscast). Chris is an Assistive Technology Trainer with Loudon County Pulic Schools in Virginia - http://www.lcps.org/at. He is also host of the popular assistive technology podcast, A.T. TIPSCAST, This podcast spotlights different tools and strategies in the form of “A.T.Tips” that can be used to help students who might be struggling in school. He is the co-author of The Practical (and Fun) Guide to Assistive Technology in Public Schools: Building [...]
We’ve done it again! For the second straight week we have a fascinating guest on EdGamer. This week’s episode (Episode 7) finds us chatting with Lucas Gillispie, an Instructional Technology Coordinator for Pender County Schools in southeastern North Carolina. Lucas has a history with gaming and education that eclipses 99 percent of the field.
Sweaty palms…nausea…darting eyes….racing heart…I’m in complete withdrawal. As I stare at my phone sitting on the counter I realize I am an addict…addicted to games. It all started with Pong. Pong, you were a deceptively simple game for a simple platform in much simpler times, but you had a complex hold on my heart. Years have gone by, color has been introduced, themes have developed but we still obsess over the most simple of games. From Tetris to Line Rider, [...]
On Episode #5 of EdGamer we discuss three websites that caught our attention this week. We take a look at the new release of Sims Medieval from EA games and debate the possible educational uses for the program. Then we take some time to discuss a teacher from New York who is currently using the game Minecraft to help educate his elementary students. Finally we introduce and discuss an illustrated video to the sound clip of a presentation from Sir Ken Robinson. This intriguing speech gives an overview of the current climate and changing philosophies of our (U.S.) educational system and we will tie it back to gaming and education. You do not want to miss this segment of the best EdGamer podcast yet!
On Episode #4 of EdGamer we discuss the games our students are playing outside of our classrooms. Few teachers, or parents for that matter, have a solid idea of the types of games their children are playing. We take some time to look at the different types of games students are playing as well as discuss some informal research we did with our students about their gaming habits. Listen to this episode to hear more about the diversity between male and female student gamers, the different platforms for games, as well as the possibility of integrating these games into our classrooms.
On the second episode of the Ed Gamer podcast, we take some time to review the ICE (Illinois Computing Educators) we recently attended in St. Charles, IL. A lot of ground has been made in the world of gaming and education, but there is still much to do. During this podcast we examine the difference between virtual learning environments (such as World of Warcraft and SecondLife) and simple outcome games (ie. Tetris…there has to be a better example). Secondly we will discuss a TED Talk Presentation by Tom Chatfield titled, “7 Ways Games Reward the Game,” and its implications on the world of gaming and education. Tune in!
“The Games That We Play”
There are many games that Gerry and I use in the classroom. We have picked six games that we currently use and we will explain why we use them.